PAREDES OTERO, Guillermo. The reinterpretation of the museum through immersive technology. Art and heritage through video games and virtual reality. Tecnología y Creatividad Aplicada, [S. l.], v. 2, n. 1, p. 1–25, 2026. DOI: 10.5281/zenodo.2153232. Disponível em: https://tecrea.net/index.php/revista/article/view/16. Acesso em: 1 sep. 2026.